Introduction to Objects

What are Objects?

Skylark's Object system provides a comprehensive and flexible solution for organizing your media assets and metadata. At its core, the system consists of various containers called Objects, which can store a wide range of data related to your media.

Skylark comes with a selection of pre-made Object Types that serve as a starting point for constructing your data set. These Object Types have been carefully designed to support common use cases and workflows. However, if you need to tailor your Objects to meet specific requirements, Skylark offers a powerful Schema Configuration Tool that enables you to define your own custom Object Types.

With the Schema Configuration Tool, you can create a unique set of metadata fields, and relationships for each existing Object Type as well as create brand new ones. This allows you to build a highly specialised and granular data model that accurately reflects the needs of your IP. The API is designed to be intuitive and easy to use, so you can quickly configure your Object Types and start using them to manage your media assets.

Included Object Types

The built-in Skylark data model has the following default object types:

Object TypeDescription
EpisodeMetadata for an episode of content
SeasonMetadata for a season of content
BrandMetadata for a brand eg 'Star Wars' or 'Game of Thrones'
MovieMetadata for a movie eg 'Inglorious Bastards'
GenreMetadata for genre's eg Horror or Science Fiction
ThemeMetadata for themes eg Family Fun, Love Stories, War
ParentalGuidanceMetadata for parental guidance eg 'Contains scenes of violence or swearing'
RatingMetadata for ratings eg 'PG-13', 'R' etc
PersonMetadata for people eg 'Arnold Schwartzenegger'
CreditMetadata for credits eg 'Arnold Schwartzenegger as T-800'
RoleMetadata for roles eg Actor, Writer or Director

These object types can be updated to suit your needs, and new object types can be added via the self-configuration API.

Special Objects

The built-in data model also includes these special, proprietary object types. New fields can still be added to these object types, but due to the functionality these types support, the type itself cannot be removed.

Special ObjectDescription
SkylarkSetA set is a collection of objects which can be used for homepages, rails, etc
SkylarkAssetAn asset represents a video asset
SkylarkImageAn image can be related to any other object type
SkylarkTagA tag is a value that can be related to any other object type
SkylarkLiveAssetContains information relating to live video playback
SkylarkEPGProgramContains information relating to live video playback

Included Enums

Enums are a way of limiting input to a predefined set of options. Skylark includes the following enums built in for setting an object's type.

  • ImageType (with values: MAIN, HEADER, FOOTER, BACKGROUND, POSTER, LANDSCAPE, PREVIEW, FEATURE, THUMBNAIL, PRE_LIVE, POST_LIVE)
  • SetType (with values: PAGE, RAIL, SLIDER, COLLECTION)
  • AssetType (with values: MAIN, TRAILER)

The values for these enums can be removed or new values can be added. You can also create entirely new enums.